THE MANY HATS OF INSTRUCTIONAL DESIGNERS
IN-PERSON ONLY
@ BLUE HILL CONFERENCE CENTER
200 S ELLIOTT ROAD
CHAPEL HILL, NC 27514
ATD Capabilities:
Personal: Collaboration & Leadership, Project Management, Lifelong Learning
Professional: Learning Sciences, Instructional Design, Training Delivery & Facilitation, Technology Application, Knowledge Management, Career & Leadership Development, Coaching, Evaluating Impact
Organizational: Organization Development & Culture, Consulting & Business Partnering, Performance Improvement, Data & Analytics, Future Readiness
Description:
Instructional design (ID) practices often vary from various official, traditional ID models (e.g., ADDIE) that depict specified ID phases, such as conducting a learner analysis. For over thirty years, studies of common instructional design (ID) practices completed by practicing instructional designers have been implemented (e.g., Wedman & Tessmer, 1993). The ideal of implementing effective ID practices often is directly affected by a project’s tight timeline and meeting the individual institution’s expectations of quality instruction while at the same time meeting the institution’s bottom line. To further illustrate the aspects of a professional instructional designer, Dr. Bill Sugar and colleagues proposed that instructional designers play distinct multiple ID roles that can be referred to as instructional designer archetypes or ID “hats”.
The purpose of this presentation is to provide a comprehensive description of the many hats of an instructional designer which include Designer as Problem-solver, Designer as Counselor, Designer as Artist, Designer as User, and Designer as Performer (Sugar & Betrus, 2002). After this overview, the Many Hats of Instructional Designer simulation that illustrates these various aspects of an instructional designer will be demonstrated. Audience members will be encouraged to discuss their own ID practices and what ID “hat” or “hats” that they currently wear and perform.
• How designers perform specific aspects of the ID process
• Task analysis (e.g., Loughner & Moller, 1998)
• Evaluation practices (e.g., Kennedy, Chyung, Winiecki, & Brinkerhoff, 2014)
Presenters:
Dr. William Sugar
Dr. Bill Sugar is a professor at East Carolina University and teaches in their Instructional Technology program. His research interests are focused on describing professional instructional designer competencies. His current research concentrates on identifying the impact of an instructional technology on one’s beliefs as well as developing alternative instructional methods based on oral history practices. He has a PhD in Instructional Systems Technology from Indiana University. His hobbies include photography, hiking, and historical baseball teams.
Ms. Kimberly Landaverde
Ms. Kimberly Landaverde is currently employed at UNC Health Care, where she worked as an instructional designer for over 7 years. Previously, she worked in training at American Airlines, Inc. She has a passion for process improvement and loves helping teammates make the right connections between learning content and their daily work. She holds an MA in Peace and Conflict Studies, and recently earned her MS in Instructional Technology from East Carolina University. She enjoys painting and traveling, and hanging out with her family and two dogs.